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Markus Bechler wrote:
>
> HI Group
>
> How can I import a GIF FIle into a POV Rax Scene???
>
> Please answer to to NG and to Mar### [at] Bechlerde
>
> Thanx
>
> MB
It really depends on what you want to do with the gif that you want to import.
Pov offers a pigment feature called image mapping. An image, .gif, .tga, .bmp,
etc. can be mapped onto an objects surface. The basic syntax for this is used
with the following example:
box{ -0.5, 0.5
pigment {
image_map { gif "your.gif" interpolate 2 }
translate -0.5 }
}
There is no support for .jpg images by the way. Images can also be used to
make height fields {terrain), create bumps on the surface of objects as
well as become part of even more elaborate textures. It's all in the
documentation that comes with the program.
Good luck !
--
Ken Tyler
mailto://tylereng@pacbell.net
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